AI Insights · Timothy · April 2025
Performance of Top 5 Paid Games in Latin America: Q1 2025
Explore the trends in downloads, revenue, and active users for the top paid games on a unified platform in Latin America during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the performance of the top five paid games on the unified platform in Latin America showed varied trends in terms of downloads, revenue, and active users. Here's a closer look at how each app performed.
Minecraft: Dream it, Build it! from Mojang maintained strong weekly revenue, peaking at around $487K in the final week of March. Weekly downloads fluctuated, with the highest at approximately 387K in early January, while active users remained robust, reaching over 2.5M by the end of the quarter.
Grand Theft Auto: San Andreas by Rockstar Games experienced a steady decrease in weekly revenue, ending the quarter at about $24K. Downloads increased mid-quarter, hitting 10K in early March, while active users saw a slight decline, closing at approximately 63K.
Balatro from Playstack Ltd had a gradual recovery in weekly revenue, finishing at $12K at the quarter's end. Downloads reached a high of around 3.4K in late December, with active users growing steadily, peaking at about 16K by March.
Stardew Valley by ConcernedApe saw a decline in weekly revenue, settling at $9K by the end of March. Weekly downloads increased significantly, reaching a peak of over 5K in early March, while active users fluctuated, ending at approximately 15.7K.
Finally, RFS - Real Flight Simulator by RORTOS SRL showed stable weekly revenue, closing at about $10K. Downloads peaked at 5.5K in late February, and active users increased, reaching over 8.5K by the end of March.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of paid gaming apps in Latin America. For more detailed analytics and trends, visit Sensor Tower's platform.